The Transformer: Fall of Cybertron game is impressive. It is expansive and immersive, and it feels hectic and simple all at once. The goals are simple – achieving them is not, and that is what is needed in a game like this. It’s a third person “cover shooter”, minus the cover shooting. This has been the spot of many negative comments, although you cannot use cover, like in Gears of War, Marcus Fenix cannot transform into a jet plane either. Different games, different mechanics.
The graphics are excellent, and the gameplay is quick and responsive. The weapons are powerful, and switching weapons provides an excellent animation where your ‘bot (Autobot or Decepticon) has their gun wielding arm transform to represent the new weapon, as the guns are built into them.
Multiplayer is varied and furious; there is no such thing as camping in a game like this, and there are plenty of opportunities to drive into the fray with all guns literally blazing.
The campaign mode is also very enjoyable – a rare treat amongst most multiplayer shooters. During the first hour or so, you would meet Metroplex, a friendly Autobot with the size and power of an entire city. Just watching him take down armaments is pure joy. It follows the path of various characters, both Autobots and Decepticons, as the battle wages through the final days of their home planet Cybertron.
The voice acting and writing were excellent throughout, referencing the original Transformers cartoon series rather than the recent movie outings, and there are clear moments of humour that fans of the cartoons will enjoy.
The gameplay, the frantic multiplayer, the writing… The game is excellent. And watching the massively over-the-top Metroplex attack anything is a real treat!
There are purchases that can be made to get upgraded transformation options or weapons… This can overpower some players, taking some of the fun out of playing. However, if playing with friends, you can just agree not to use these. Job done.