There are many titles that offer something a little different in Role Playing games; Final Fantasy introduced the idea of breeding and racing giant birds, for example. But this has introduced a whole new side to the genre that has existed the whole time but has never truly been explored: the item shop. A familiar setting with a new twist, the aim of the game is to obtain items to sell in the shop and keep paying the increasing rent to continue.
You play as the young shopkeeper, a girl named Recette. Her father passed away when she was a child, leaving her the shop and the money that he had left – not much at all really, as he was severely in debt. The debt collection agency send a fairy to assist young Recette, named Tear, who provides handy advice to the inexperienced seller.
Early in the game, you are also given the option to hire an adventurer to search the local dungeons for a collection of goodies, that can either be consumed/equipped by the hero, kept to be sold in the shop, used as an ingredient in item fusion (a process of creating rarer/more expensive items) or just thrown to one side as junk – space in the bag is limited.
Items in hand, it should be simple to sell the items in the shop – except the game likes to throw curve balls. There are price fluctuations throughout the game, raising the price of some items so that they can be sold for at least twice the price, or lowering them so that they are worth only half the price. Buying and selling around these times can make an enormous change to the strict profit margins, and so an element of strategy is required when playing.
You also get to see a number of different character types that visit your shop, and learn what they will pay. All items have a base rate, of course – whether it is 10 or 10,000 gold, the trick to selling is the profit that you try to sell them, for. This is handily done in the form of a percentage, and will automatically start at the base price (100%), and can be raised or lowered depending on the sales that are on and how much extra you think you can obtain for selling the item.
As with most RPG games, upon completing most actions, you are rewarded with experience points – these could be for Recette, who will gain additional perks for selling items in the shop, or for an Adventurer. Raising the level of an Adventurer is a double-edged sword – it raises their stats, and makes them more powerful, but it will also raise the fee you will have to pay each time they are hired.
Once the game has been completed, you can also attempt the endless mode – wherein you never clear the debt, and have to keep up with the repayments every week.
The graphics of the game would fit well on the original Playstation, but this is not intended as a sleight – the graphics style suits the game perfectly, and suit the feel of the game perfectly. Coupled with the playful, unobtrusive background music, the game has a pleasant and playful feel to it.
The game is a wonderful example of how to make a game that provides a simple, new look at something we have explored countless times before, and is certainly worth checking out.
The game is available to purchase through Steam