Lately, my head has been swimming in a sea of technical information, statistics and fantasy role-play (and I mean with swords and shields, not whips and chains).
Work on Scrap Metal has been slow. Incredibly slow. Most of my free time this week has been trying to determine where the problem is with my broadband – currently, after a few dozen speed-tests, it appears that 3G is approximately triple the speed of my connection to them ol’ internets. Which just isn’t funny, as most of my work is on Google Docs, and so intermittent access makes updating difficult.
As Scrap Metal is both a card game and a tabletop strategy game, I’m currently trying to find where it should fit more. I’m sure I mentioned this recently, and if I did, I apologise – I just need to “feel” my way around to work out what shape hole this peg fits in best – the rectangular tabletop, with heavier customisation on stats and more in-depth game-play; or perhaps the round card game hole is best, with quicker games but less depth. It sounds silly, but should a game that wants to encourage trading cards be such an event, rather than a 10 minute foray? These are all things that need to be considered.
Work has also begun on a new, unnamed and secret project – more news at some point, probably. This one definitely fits into the tabletop genre, and I think it may be my first game book project – as I said, more news at some point. Probably.
I have spent much of the week reading through rulebooks for various games – I have been picking through the 1996 version of Warhammer rulebook, the 2012 Warhammer 40k rulebook and White Wolf Publishing‘s Exalted books. All of these are interesting – it’s great to see what they have done with a couple of dice-rolls, and I feel humbled to see how much work is put into it. Makes me look like I’ve been paddling in the shallow end for so many years compared to the depths that they go.
I have been discussing older tabletop adventures too – Hero Quest is on the cards at some stage, and I have also ordered Steve Jackson’s Frag: Gold Edition
, which looks like it is going to be a lot of fun.
Busy, busy times lay ahead – playing games is a lot of work.
– Odd (MN)