I have made no secret that I am trying to learn Unity 3D, and as a first time developer it isn’t easy. I’ve never coded anything before, so why should it be?
But there are a lot of sites, and a lot of people, who are willing to help others like myself learn. Isn’t that awesome? Let’s just think about that for a moment.
For no charge, you can learn to build games in a friendly environment filled with people who would like to help you achieve your goal. What a great vibe Indie devs give off! It’s awe inspiring that a whole section of gamers who build games are so forthcoming to anyone trying their hand.
On with the story though.
I am not certain that the event at Loading bar will occur at this stage. I have made very little preparation, and there has been little feedback – most likely my fault more than anyone else’s, so don’t see this as blame being passed around. But I am becoming distracted by other events and other goals, and I’m not sure that it is ready for a play test anymore.
I am working on Scrap Metal TCG, but now I am looking to develop it as a PC title rather than a tabeltop game.
This was suggested to me originally by Rob (of MGP fame/infamy) and I took it onboard then, but to be honest didn’t give it much thought. I couldn’t write code, or design in 3D at the time. I had no tools for either.
That was about 6 months ago, and you’ll agree that my work has developed considerably since then. It’s still a one-man band, yes, but I’m able to make noises that sound like music now.
These are the things that are on my mind. Let me know what you think – should the Loading bar event be postponed indefinitely so that I can push for a videogame, or should I put the electronic version on the shelf? It’s a tough call, so I’d like to see what is thought, and what would be best. Afterall, I’m starting to get quite a following.
– Odd (MN)